UE4 Looking Glass Plugin Documentation
The HoloPlay Plugin for UE4 allows you to see, play, and interact with your digital creations in 3D within Unreal Engine.
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- Displays 3D Unreal Engine content in the Looking Glass
- Manages quilts, which is a texture format that helps you integrate lightfield data from other sources
- Unreal Engine 4.21 or 4.22
- Most recent version of Visual Studio 2017
- HoloPlay UnrealSDK Plugin
The Holoplay Plugin for UE4 comes as 3 separate plugins
- SDL - reads input from device
- Joystick - receives input from SDL and create keys in UE4
- HoloPlay - manages rendering and editor features
- HoloPlay Editor - contains custom button functionality and styling
- HoloPlay Runtime - contains 3D rendering and engine runtime logic
You can find a more detailed description of file structure.
Building experiences for the Looking Glass can be challenging because it's such a new medium. To make sure your demos really pop, take a look at our Design Guidelines.
Share what you’ve made!
If you would like to share something interesting you’ve made, please submit your builds to madewith.lookingglassfactory.com